1-4 players can set off on building the greatest fantasy adventurer that has ever lived, through dice manipulation, rolling, open drafting, and the collection of various sets of armor, skills, and traits, all of which serve the goal of gaining the most Reputation Stars. That’s what Roll Player, a 2016 game from Thunderworks Games, designed by Keith Matejka, brings to the table. As someone who personally loves building min-max pro wrestler builds, it’s a blast.īut what if Powergaming was the game itself? What if the goal was to try to build the biggest, beefiest, cheese character you could, with number busting skills, all of the armor, the strongest weapons, and high scores in every attribute on the character sheet? Powergamers have the ability to ruin the game for others, or create a wild amount of fun. The phrase “min-maxer” comes to mind, along with deep discussions about exploits, bending the rules of the game, taking away opportunities from new players, and the ethics of such a technique. Powergaming, the act of optimizing a tabletop RPG character that maximizes benefits with little risk, is a controversial subject in the tabletop world.
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